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Server Shutdown | |
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| We are sorry to say that the European Community Server serving Hostile Intent will close within the next day or so. We have become the last server for Hostile Intent and as 1.6a is no longer on its way, we feel that it is time to save our resources and pull the plug. This is not the end for ECS however. I plan on writing/rewriting a plug-in for Half-Life 2 (Hostile Intent Phoenix Rising). I don't know when the time will come for this as I will remain work logged until the end of January or perhaps even longer. Just to give you an idea about the extent of the ECS plug-ins for Half-Life 1 servers, the code comes to 2,351 lines, so writing a new one will be just as daunting if not more so! When HIPR is released, and the new plug-in is working, we plan to start a new European Community Server. I'd like to thank everyone who used the service. If it weren't for you guys, ECS would have closed a long time ago. None of the main members (me, Tae'Care and Earl) actually play anymore. I'd like to thank Tae'Care for all his ideas and support, and Earl of Green for keeping the service alive by doubling up with me on funding. I'd also like to thank our server administrators NoPain, FiUR| KIII3r ** and medi. I don't think any of us knew when we started out how big this project would become. At the time of this post, we had 574 registered members. Stu |
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| Mon 31st Dec 2007, 18:29 | View/Post Comments (6) | |
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PHP Upgrade | |
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| I think the version of PHP on this web server has been updated as there was some erratic behavior when I came on today. The problems that I can find have been fixed but if there are any more, please let me know. Another reason for this hypothesis is that the HI forums are down with a PHP error! There is news that the next version of HI (1.6a) on the Half-Life 1 engine will not be released any time soon. The lead developer for it (steven_m64) has his time cut out on Hostile Intent Phoenix Rising for Half-Life 2. Hopefully 1.6a will see the light of day sometime in the relatively near future! We are sorry to be so inactive here in the past few months or so. Other occupations (jobs, other games, studying etc) has taken us by storm. Feel free to use the server as I will carry on putting in my share of cash to keep it running and if anything is up feel free to send me a private message. I get E-mail notifications so I should be able to respond pretty swiftly. Stu |
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| Thu 1st Nov 2007, 12:53 | View/Post Comments (1) | |
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New ranks score calculation | |
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| Hi there, it's time for some news. Since yesterday we changed the calculation of the ranks score. Previously your score was reduced by one every 24 hours. Now we will reduce the score by 10% every 24 hours. So to make an example, someone with 40 points will loose 4 points after the first day. Someone with 10 points will only loose 1 point. Clever eh? The reason for this change is, that some players were summing up really outstanding scores compared to the other players. And we simply want to make sure, someone who plays a lot during a short time, doesn't dominate the ranks thereafter for several weeks. After all, the highest ranked players gain community adminship, which every player should be able to achieve with proper teamplay. |
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| Tue 18th Sep 2007, 05:54 | View/Post Comments (0) | |
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